15:00-17:00 // WORKSHOP

Speaker: Dario D’Ambra

Some video games are not developed just for entertainment, but to represent some sort of emotion or message. Games like Passage, Every Day The Same Dream and Loneliness are short games, but with a strong emotional impact. In this workshop we will try to identify what are the characteristics of the game mechanics that are also metaphors, and we will try to what we learn into practice to create some simple prototypes.

Venues

MixArt
Via Giovanni Bovio, 11, Pisa, PI, Italia
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